HIV in yourHAV wrote:2000 to 200 is 1800 damage. Militia swarms do 300 damage per missile, and they shoot 4 missiles. That's 1200 damage. I'm not 100% sure what the damage bonus of swarms to armor is, but I'm going to take a guess and say 120%. Assuming this guy had Weaponry lvl 5 for a 10% damage boost (If he had other skills he wouldn't of been using ****** militia swarms) that means he had 1200*1.20*1.1=1584 damage. If he had a complex damage mod(unlikely since if he were smart enough to use dmg mods he also would've had a better swarm launcher) then it would be 1584*1.1=1742 For those of you playing at home, neither of those numbers are 1800.
So I call bullshit, those numbers weren't even including your armor resistance mods, unless you didn't have any, then you just have a crap tank fit. The only genuinely OP AV weapon is the AV nade, and that's just because of how quickly you can throw off three in quick succession.
Missiles do 400 per shot, even militia. Standard just upgrades the capacity. Explosive damage is an additional 30% and I believe it's calculated like this.
Base
Skills
Damage Mods
Enemy Resists (Or you know, no resists whatsoever?)
Let's assume the guy has Weaponry level 5 and did the smart thing and got atleast two Militia damage mods (3%)
400 - (This is the Base Damage of the Missile)
400x0.10=40(440) - (This is the Base Damage plus the addition of 10% Weaponry)
440x0.06=26.4(466.4) - (This is the above but add two additional 3% Damage Modules)
446.4x0.30=139.92(606.32) - (An additional 0.30 Damage as Swarms do 130% Damage on Armor)
That's 2425.28 Damage done per volley of a Militia Swarm. Now I'm not saying that's all the damage this guy had, he might not have weaponry level 5, or the extra militia modules, we don't know what resists were running now do we know how much his shields had regenerated, but ouch.
Now I'm pretty sure this is how the damage stacks, if not, educate me, but I've seen my Swarms hit 4k on a Surya, and I haven't even got additional skills to make my Protoswarms as effective as I want (I've calculated using this method I could max out at 4500 Damage with Proto Swarms, Triple complex damage mods, maxed weaponry and maxed Proficiency.) So I can't be far off.